Music 30/30 – Day 25
More homework today, primarily, but at least I’m getting closer to the finish line. I’m really hoping that I have time to finish it all up before the end of the challenge. If not, I guess I’ll just have to carry it over into next month, but it would be nice to get it done all in one go.
Aside from that, I put together a new piece:
It’s fairly simple, but I think I like the way it came out. I went with a bit more of an organic approach this time, actually “playing” the built in piano with the computer keyboard for the main melody line.
Other
In other news, I’ve picked up a few new reference sources for game development, which I’m hoping will turn out to be alright. I’m already a little leery of the first one, considering that the instructor keeps saying “brackets” when he means “parentheses” and “voids” when he should really be saying “functions” or “methods”. And his advice early on was to use comments only when absolutely necessary, which is just plain dumb advice no matter what you are coding. Seriously, any developers or potential future developers reading this: use freaking comments. Comment the crap out of your code. Have more comments than actual code, if you want. It gets left out of the compile, so it’s only adding size to your source code, and good commenting practices will save you a ton of time when you inevitably have to come back to that code to edit it later. If you are writing scripts in a non-compiled language and trying to store those scripts on a floppy disk in 1982, then by all means, keep them sparse, but otherwise do yourself a favor and comment that code.