Something a bit different today, and something both near and dear to my heart:
I’ll be honest, I don’t remember how long it’s been since I designed the logo for Taloria. Several years at least, back when I made the decision to push forward with this writing thing and learn how to tell stories. I created the original logo in Inkscape, probably a few weeks after publishing that first story.
Since then the actual writing for Taloria has been kind of start and stop, touch and go. Most of the work for it has been behind the scenes, preparing, planing, and plotting. A lot of world building and history wrangling. All stuff that I really hope I have a chance to properly get out into the world one day. So far I’ve only produced a small handful of short stories that have been made available to the public, but behind the scenes there’s been so much more.
In all of that time, though, I’ve never touched the logo again. I’ve used it, and reused it in a few different places, but for the most part it’s always just been those original images that I made in the very beginning. So it was pretty fun going in and recreating it anew in three dimensions. It was also a good excuse to practice playing around with Blender’s curve functionality and even a bit with volumetric scattering for some decent haze.