In a way, I guess I was kicking it old school with today’s practice session. I decided to take some time and go through one of the first blender tutorials I stashed away when I started this project, this modern leather chair on the CG Masters channel from back in 2015.
In the end I didn’t end up following the tutorial exactly, I went with my own design for the legs, and skipped the additional support straps for the chair entirely (but since you’re only seeing it from the front you’d never know if I hadn’t just fessed up 😉 ).
With as much time as I’ve been pouring into sculpting lately it seemed like it would be a good idea to do something a little bigger than the bits of my sky scene for some decent modeling practice. That said, I’ve been pouring through a character modeling and sculpting class on CGCookie, so there may be a lot more of that coming up in the near future.