Day 19

Today I got a bit inspired, in more than one way, by a video tutorial I watched on how to create randomly generated worlds in Unity. The example used in the video made use of some very simple but effective line art drawings as game assets, and something about them caught my eye, so I decided to try my own version.

Mine certainly didn’t come out as nice as the examples I was working off of, but it was a lot of fun to make, and gave me another chance to play around with shading and blending, as well as work on my line art, so I think it was a good time investment. I don’t think I’ll be creating my own randomly generated worlds in this art style (or any other, really) any time soon, but the technique used seems sound, and you never know what the future will hold.

The other thing I managed to get done today was to finally get the editing completed for the Day 15 video. I’ve been slacking off a bit on that front over the last few days while I was neck deep in game programming, but since I’m getting incredibly close to filming the next one, I thought it would be a good idea to complete the last one. On the plus side, the editing process once again went pretty super smooth, I think I’m getting the hang of the workflow, and it seems like I’ve worked out all of the settings needed to avoid serious problems, at least for the time being.

Of course, uploading and checking the video to youtube reminded me that I still didn’t have any channel art, a crucial part to add uniqueness to any youtube channel. Since the channel so far has been about my journey into artistry, I decided to draw my own.

I wanted to go super minimal with it, an impression of a landscape more than the actual thing, with the nice, thick and tapering lines in black and white. It’s kind of representative of the journey itself, a lot of land to traverse, and so much potential in the crossing. Increasingly difficult peaks to scale in the distance. For contrast, and to indicate a small amount of progress on conquering that canvas, I put in a rendered tower in the distance, part of the Illustrious Kingdom I’m trying to reach. I think as time goes on I may update the image further, incorporating new elements into the canvas as my skills grow and evolve.

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