So let’s see. Today has primarily been about pouring some major updates into Runic Alchemy. I think it’s coming along pretty nicely, and is turning out to be an amazing learning project, covering more game dev concepts than I originally thought it would. Of course that means that development will be slower, but it also means I get to figure out early how to do things (more or less) right.
As far as drawing goes, today I did only one piece, but since the last few days have pretty much just been a series of doodles and quick practice, I thought it was time I tried to do some “actual” drawing. This eye actually came out pretty decent, all in all. I think so anyway. Things are certainly coming along. It looks extra dark shrunken down, so I made the image a link to the full sized version, if you want to see it in all of its glory.