Day 87

Music 30/30 – Day 26

Oh, wow. Really late with this one, so yesterday, I mean, today, I carried on with my current process. Piano practice and homework catch-up for music theory. Sorry if these updates are getting a bit repetitive, but I guess that’s what happens when you end up doing more or less the same thing for days in a row.

If it helps change the pace a bit, the homework for today was a full song analysis of Greensleeves. That’s not actually something that I’ve done yet, despite having already made plans to do so with a couple of different tracks from Final Fantasy. I’m still getting to those, but the rest of the homework will have to come first.

Other

Outside of the music practice, time was spent today diving deeper into game development. As you’ve probably noticed, I’ve been on a kick lately when it comes to picking up learning resources, specifically classes aimed at the sorts of things I’m trying to do. This time I picked up a couple of additional classes on game development in Unity, one claiming to teach you the basics of forty different games. So far I am super unimpressed. I worked through the first batch of tutorials to make a very simplified space shooter. The result is about what I expected, so that’s not the disappointment, the problem is that I have a sneaky suspicion that the instructor doesn’t actually know what he’s doing, not at a fundamental level, and certainly isn’t going out of his way to teach it if he does. And the second “game” in the series is exactly the first game, just from the side, and taught almost exactly the same, which means the class isn’t trying to build on and reinforce knowledge that has already been covered, it’s just going to assume you are starting from scratch each time. I’m going to try to stick it out for a while, in the hopes that some of the later “games” will actually have some interesting techniques in them, but I’m not terribly hopeful.

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